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Introduction

Champions Online is an MMORPG by Cryptic Studios that is based on the 1980's pen-and-paper Champions roll playing game that I played when I was much younger. It is a lot of fun and you can play (with certain limitations) for free.

My account name is Brizel. If you play, feel free to look me up in-game.

Characters

My characters are listed below. And as you can see from the number of them I am a self confessed altaholic.

Avenger  Biohazard  Bog  Chill  Drago  Drako  Drifter  Eclipse  Flint  Fury  Giggles  Green-Frog  Madness  Majong  Malok  Necron  NORT  Nova  Overload  Paranormal  Qualark  Quantum  Rage  Reboot  Rupture  Sentinel  Snipe  Spark  Suppressor  Talon  Triage  Valor  Void  Wildcard 

My main is Quantum a mix of power sets that is built entirely around fast energy recovery so he can keep his various AoE attacks all going at once (Sparkstorm, Ego Storm, and Hurricane). When he has only a single target, he uses Lightning Arc instead of Hurricane. His Super Stats are INT/REC/END and many of his powers have cool-downs that trigger Molecular Self-Assembly. He normally runs in Avenger mode using Stormbringer and Concentration for more damage output. He constantly spams Mindful Reinforcement and Conviction for heals and shielding to offset his lack of protection. If he gets overwhelmed or if he is tanking, he switches his passive to Invulnerability and his form to Inertial Dampening Field. He's a fun build to play.

Super Group

I belong to the great and pants-less WildCards Super Group. We are part of the Unrepentant gaming community. If you are looking for a mature fun-loving group, give us a try.

PowerHouse

PowerHouse is an HTML/Javascript character builder for players that allows you to plan out the attributes, powers, and advantages your character(s) will take. It is released under the GPL and is similar to and inspired by championBuilder, which is a Java application that performs a similar function (see the next section).

ChampionBuilder

ChampionBuilder is a great Java application, originally written by Moritz Hartmeier and currently maintained by Roxstar, (also released under the GPL) that allows you to plan out the attributes, powers, and advantages your character(s) will take. The code repository is hosted on Google Code.

As a tip-of-the-hat to ChampionBuilder, I've borrowed the forum export colors from it to use on this page.

Jabber Client

Champions Online has XMPP (Jabber) support. This allows you to chat with other players from any instant messaging client that supports XMPP. Here are instructions to set it up.

Blood Moon Dead Heroes Tracker

During the Blood Moon event, players like to try and get as many of the Blood Moon Items as possible. Blood Moon Dead Hero Tracker helps keep track of which dead hero will go active next.

New User FAQ

I've put together a frequently ask questions page to consolidate a lot of advice and tips that are helpful to new players.


Avenger [forum export]
Story
A long time member of the government's elite military force Omega Squad (Experimental Weapons Branch), Avenger went AWOL and became a rogue agent after he watched the very system that had trained him become a corrupt political tool.
Focus: Power Armor (Beams) (Int, Rec, End, Con)
Level: 40
Stats: Str: 20, Dex: 23, Con: 158, Int: 287, Ego: 52, Pre: 26, Rec: 159, End: 158
Super Stats
Intelligence (Primary)
Recovery (Secondary)
Endurance (Secondary)
Talents
The Impulse (+10end, +10int, +10ego, +8rec)
Negotiator (+5int, +5rec)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Power Bolts
Level 1: Concussor Beam (Rank 2, Rank 3)
Level 5: Overdrive
Level 8: Electric Form (Rank 2, Rank 3)
Level 11: Plasma Beam (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Chest Beam (Rank 2, Rank 3)
Level 20: Reconstruction Circuits (Rank 2, Rank 3)
Level 23: Energy Shield (Rank 2, Phalanx Defense System)
Level 26: Eye Beam (Rank 2, Rank 3, Accelerated Metabolism)
Level 29: Invulnerability (Rank 2, Rank 3)
Level 32: Fire All Weapons
Level 35: Rebirth
Level 38: Resurrection Serum
Travel Powers
Level 5: Jet Boots (Rank 2, Rank 3)
Level 35: Athletics
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Overseer: Administer (3/3)
Overseer: Overseer Aura (3/3)
Overseer: Conservation (1/2)
Overseer: Enhanced Gear (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
Biohazard [forum export]
Story
While trying to cure the Hulk of his "issue", a laboratory accident afflicted Dr. Green with a similar condition. He now goes by the name Biohazard.
Focus: Might
Level: 27
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Constitution
Super Intelligence
Talents
Superhuman (+12con, +5end, +12str, +5dex, +5int, +5ego, +5pre, +5rec)
Healthy Mind (+5con, +5int)
Physical Conditioning (+5con, +5str)
Body And Mind (+5str, +5int)
Quick Recovery (+5con, +5rec)
Negotiator (+5int, +5rec)
Relentless (+5str, +5rec)
Powers
Level 1: Clobber
Level 1: Defiance (Rank 2, Rank 3)
Level 5: Mighty Leap (Crippling Challenge, Nailed To The Ground)
Level 8: Demolish (Rank 2, Rank 3)
Level 11: Uppercut (Rank 2, Head Trauma)
Level 14: Shockwave (Rank 2, Rank 3, Leg Rumbler)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Enrage (Giant Growth)
Level 23: Miniaturization Drive (Reciprocating Gizmo)
Level 26: Howl
Level 29: Unstoppable
Level 32: Aggressor (Rank 2, Rank 3)
Level 35: Resurgence (Evanescent Emergence)
Level 38: Masterful Dodge
Travel Powers
Level 5: Superjump (Rank 2, Rank 3)
Level 35: Acrobatics
Story
Drisnelk was a typical tree Driud. Born in 1287 he dutifully protected the majestic oak tree he resided in on Monster Island. Under his care, his tree survived many perils over the years. That all changed when Argent showed up to clear the forest for their base. Try as he might, Drisnelk was unable to fend of wave after wave of determined Argent soldiers. Eventually, beaten and broken, he escaped into a nearby swamp only to watch as they burned his oak to the ground.

After his ordeal, and having lost the life force of his oak, Drisnelk fell into an unconscious suspended state lying at the bottom of the swamp. His body slowly merged with the swap plants and their energy started to repair him. After a time he regained consciousness and eventually his full strength, his appearance and abilities having been permanently altered by these events.

Not bound to the swamp like he had been to his tree, Drisnelk left to find his own way. He will help any good creatures in need, but will attack all Argent personnel on sight.
Focus: Infernal Supernatural (Con, Pre, Rec)
Level: 40
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Constitution (Primary)
Presence (Secondary)
Recovery (Secondary)
Talents
Divinity (+12con, +5end, +5str, +5dex, +5int, +5ego, +12pre, +5rec)
Shrug It Off (+5con, +5pre)
Quick Recovery (+5con, +5rec)
Lasting Impression (+5pre, +5rec)
Boundless Reserves (+5con, +5end)
Prodigy (+5end, +5pre)
Amazing Stamina (+5end, +5rec)
Powers
Level 1: Bestial Fury
Level 1: Venomous Breath (Paralytic Bile, Infectious Bile, Challenging Strikes)
Level 5: Devour Essence (Rank 2, Phlebotomist)
Level 8: Pestilence (Rank 2, Rank 3)
Level 11: Supernatural Power
Level 14: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 17: Bite (Furor Venom)
Level 20: Pounce (Crippling Challenge, Nailed To The Ground)
Level 23: Regeneration (Rank 2, Rank 3)
Level 26: Compassion
Level 29: Ebon Void (Rank 2, Rank 3, Voracious Darkness)
Level 32: Resurgence (Evanescent Emergence)
Level 35: Rebirth
Level 38: Redemption
Travel Powers
Level 5: Earth Flight (Rank 2, Rank 3)
Level 35: Tunneling
Specializations
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Constitution: Quick Healing (3/3)
Constitution: Armored (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Resolute (3/3)
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (3/3)
Sentinel: Rejuvenated (2/3)
Mastery: Constitution Mastery (1/1)
Story
Focus: Enraged Ice And Wind (Int, Str, Rec, End, Con)
Level: 20
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End: ???
Super Stats
Super Intelligence
Super Strength
Talents
The Hero (+8con, +6end, +8str, +8dex, +8int, +8ego, +8pre, +8rec)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Discipline Training (+3end, +3str, +3int, +3pre)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Martial Training (+3str, +3dex, +3ego, +3rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Powers
Level 1: Wind Lash
Level 1: Hurricane (Rank 2, Perfect Storm)
Level 5: Wind Reverberation
Level 8: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 11: Wind Barrier
Level 14: Lightning Arc (Rank 2, Rank 3)
Level 17: Enrage (Rank 2, Rank 3, Giant Growth)
Level 20: Unbreakable (Better You Than Me)
Level 23: Dark Transfusion (Blood Sacrifice) ??
Level 26: Avalanche (Rank 2, Serrated Shards)
Level 29: Arctic Beast (Rank 2, Rank 3)
Level 32: Attack Toys (Rank 2, Rank 3)
Level 35: Inertial Dampening Field
Level 38: Resurgence
Travel Powers
Level 5: Snowball Roll (Rank 2, Rank 3)
Level 35: Teleportation (Rank 2)
Story
After seeing his parents killed by a Sith Lord, in a failed attempt to kill him as a child, Drago was brought into the Jedi family and trained in their ways. He and his brother Drako now wait and plan for the day of their ultimate revenge against the Sith Lords.
Focus: Force / Electricity
Level: 28
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Dexterity (Primary)
Intelligence (Secondary)
Recovery (Secondary)
Talents
Energized (+5con, +12end, +5str, +5dex, +5int, +5ego, +5pre, +12rec)
Amazing Stamina (+5end, +5rec)
Boundless Reserves (+5con, +5end)
Quick Recovery (+5con, +5rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Powers
Level 1: Force Bolts (Energy Refraction)
Level 1: Force Blast (Rank 2, Crippling Challenge)
Level 5: Force Shield (Force Sheathe)
Level 8: Laser Sword (Rank 2, Particle Acceleration)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Sparkstorm (Rank 2, Electric Personality)
Level 17: Mighty Leap
Level 20: Lightning Arc (Rank 2, Rank 3)
Level 23: Iconic Reverberation
Level 26: Gigabolt (Rank 2, Rank 3)
Level 29: Electric Sheath
Level 32: Electrocute (Superconductor)
Level 35: Lifedrain (Rank 2, Rank 3)
Level 38: Resurgence
Travel Powers
Level 5: Teleportation (Rank 2, Rank 3)
Level 35: Acrobatics
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Evasion (2/2)
Dexterity: Quick Reflexes (3/3)
Arbiter: Ruthless (2/2)
Arbiter: Arbiter Aura (3/3)
Arbiter: Preservation (2/2)
Arbiter: Enhanced Gear (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
Story
After seeing his parents killed by a Sith Lord, in a failed attempt to kill his younger brother Drago (who they foresaw as a threat to their order), Drako was brought into the Jedi family and, along with his brother, started to train in their ways. However, he did not possess the same latent mystical power that his brother had, so his training turned towards the art of blade fighting. He and his brother now wait and plan for the day of their ultimate revenge against the Sith Lords.
Focus: Dual Blades (Dex, Int, Ego, Str, Rec)
Level: 25
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Dexterity
Super Intelligence
Talents
Sureshot (+5con, +5end, +5str, +12dex, +12int, +5ego, +5pre, +5rec)
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Martial Focus (+5str, +5dex)
Body And Mind (+5str, +5int)
Professional Athlete (+5str, +5ego)
Powers
Level 1: Rain Of Steel
Level 1: Lightning Reflexes
Level 5: Thunderbolt Lunge (Nailed To The Ground)
Level 8: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 11: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 14: Sword Cyclone (Rank 2, Rank 3, Accelerated Metabolism)
Level 17: Way Of The Warrior (Rank 2, Rank 3)
Level 20: Form Of The Tempest
Level 23: Inexorable Tides (Instep Crush)
Level 26: Electric Sheath (Rank 2, Rank 3)
Level 29: Immolation (Rank 2, Rank 3)
Level 32: Ice Sheath (Rank 2, Rank 3)
Level 35: Masterful Dodge
Level 38: Electrocute
Travel Powers
Level 5: Acrobatics (Rank 2)
Level 35: Teleportation (Rank 2, Rank 3)
Drifter [forum export]
Story
X Delta Squad Special Operations Luitenant, Carl Rogan is now a contract for hire mercenary. However, in his spare time he just likes wasting bad guys.

His code name is Drifter.
Focus: Munitions (Dex, Int, Ego, Con, Rec, End)
Level: 40
Stats: Str: 10, Dex: 239, Con: 127, Int: 147, Ego: 147, Pre: 16, Rec: 75, End: 38
Super Stats
Dexterity (Primary)
Intelligence (Secondary)
Ego (Secondary)
Talents
The Marksman (+5con, +8end, +5str, +10dex, +10int, +8ego, +5pre, +5rec)
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Steady Shot
Level 1: Assault Rifle (Rank 2, Mow 'Em Down)
Level 5: Killer Instinct
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Gatling Gun (Rank 2, Rank 3)
Level 14: Form Of The Tempest (Rank 2, Rank 3)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Munitions Bots (Rank 2, Rank 3)
Level 23: Support Drones (Rank 2, Rank 3)
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Evasive Maneuvers (Rank 2, Sleight Of Mind)
Level 32: Electric Sheath
Level 35: Immolation
Level 38: Ice Sheath
Travel Powers
Level 5: Jet Boots (Rank 2, Rank 3)
Level 35: Athletics
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Quick Reflexes (2/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
Eclipse [forum export]
Story
After being discharged from the military after telling his superior where he could stick it, Brian Cook was ready for more action. When he heard that his muse Nighthawk was forming his own secret hero team called Project Mongoose, he just had to join.

Each day brings a combination of intense training (often lead by Nighthawk himself), planning, and crime fighting. It's an excitement level that Brian (code name Eclipse) lives for.

Eclipse, along with a few other top ranking teammates, wear the same outfit as Nighthawk while patrolling different areas of the city and on different shifts. This allows for the illusion of Nighthawk always being around and alert, while allowing for downtime. Care is taken so that two Nighthawks are never within eyesight of each other.
Focus: Claws / Boomerangs / Stealth (Dex, Int, Rec, Ego, Str, Con)
Level: 40
Super Stats
Dexterity (Primary)
Intelligence (Secondary)
Recovery (Secondary)
Talents
The Specialist (+5con, +8end, +8str, +10dex, +10int, +5ego, +5pre, +5rec)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Powers
Level 1: Hawk's Talons
Level 1: Viper's Fangs (Rank 2, Spitting Cobra)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Smoke Bomb Lunge
Level 11: Dragon's Claws (Rank 2, Rank 3)
Level 14: Evasive Maneuvers (Sleight Of Mind)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Ricochet Throw (Rank 2, Rank 3)
Level 23: Form Of The Tempest
Level 26: Molecular Self-Assembly
Level 29: Parry (The Elusive Monk)
Level 32: Bionic Shielding (Rank 2, Rank 3)
Level 35: Masterful Dodge
Level 38: Lightning Reflexes (Rank 2, Rank 3)
Travel Powers
Level 5: Athletics
Level 35: Jet Boots (Rank 2, Rank 3)
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
Story
Rodger Garson grew up as a military brat. His father was a Primus Silver Avenger and Rodger always knew he would enroll in Primus when he became of age.

Taking after his dad, Rodger quickly advanced up the ranks. When he was invited to participate in the Silver Avenger's boot camp, he jumped at the opportunity. After graduating, and wishing to prove himself, he eagerly volunteered for a new project to develop a "super soldier". The goal was to use a combination of bio, medical, and technical augmentations to give a human enhanced reflexes, coordination, and agility. That and a really cool combat suit to wear. There were some side effects from the procedures, such as pale skin and gray hair, but it was a small price to pay.

Rodger is now on reserve duty. He gets to keep his suit because it is customized to only work with his body and mind. When not working for Primus he keeps his skill up by being a bit of a vigilante.

People call him by his code name, Flint.
Focus: Munitions (Dex, Int, Ego, Con, Rec, End)
Level: 11
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Dexterity (Primary)
Intelligence (Secondary)
Ego (Secondary)
Talents
The Marksman (+5con, +8end, +5str, +10dex, +10int, +8ego, +5pre, +5rec)
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Gunslinger
Level 1: Two-Gun Mojo (Rank 2, Close The Gap)
Level 5: Killer Instinct
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Mini Mines (Rank 2, Wall Of Fire)
Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 17: Concentration
Level 20: Lead Tempest (Rank 2, Tread Softly)
Level 23: Thunderbolt Lunge (Nailed To The Ground)
Level 26: Evasive Maneuvers (Sleight Of Mind)
Level 29: Gas Pellets (Rank 2, Rank 3)
Level 32: Lock N Load
Level 35: Ego Surge (Nimble Mind)
Level 38: Masterful Dodge (Unfettered Strikes)
Travel Powers
Level 5: Swinging (Rank 2, Rank 3, Flippin')
Level 35: Athletics
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Quick Reflexes (2/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Offensive Expertise (2/2)
Mastery: Dexterity Mastery (1/1)
Story
Due to radiation exposure while in the womb, Fury was born with the ability to manipulate matter at the molecular level. Luckily for everyone, his powers didn't manifest themselves until he was a late teen. There was no "incident" in his life that made him become a super-hero, he just thought it was the right thing to do.
Focus: Telekinesis (Ego, Dex, Int, Con, Rec)
Level: 40
Stats: Str: 10, Dex: 164, Con: 127, Int: 165, Ego: 222, Pre: 16, Rec: 80, End: 14
Super Stats
Ego (Primary)
Dexterity (Secondary)
Intelligence (Secondary)
Talents
The Disciple (+10dex, +8int, +10ego, +10rec)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Coordinated (+5dex, +5int)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Psi Lash
Level 1: Telekinetic Assault (Rank 2, Rank 3)
Level 5: Ego Form (Rank 2, Rank 3)
Level 8: Ego Reverberation
Level 11: Telekinetic Wave (Rank 2, Rank 3)
Level 14: Telekinesis (Rank 2, Rank 3)
Level 17: Telekinetic Lance (Rank 2, Id Infusion)
Level 20: Mindful Reinforcement (Rank 2, Revitalizing Boost)
Level 23: Mental Discipline (Rank 2, Rank 3)
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Evasive Maneuvers (Rank 2, Sleight Of Mind)
Level 32: Imbue
Level 35: Masterful Dodge
Level 38: Rebirth
Travel Powers
Level 5: Earth Flight (Rank 2, Rank 3)
Level 35: Acrobatics
Specializations
Ego: Force Of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Enhanced Gear (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Ego Mastery (1/1)
Giggles [forum export]
Story
After being dropped on his head as a child, an event afterwards always referred to as "the incident", George didn't develop normally and wasn't able to socialize with the other kids. Due to his altered mental state he became a savant with gadgets. As a child he would play in his dad's workshop all day and night, trying to create new and interesting toys. Hoping to use his inventions to make friends, George became a clown and put on shows with his toys. Some people liked his show and some people ridiculed him. After his toys attacked some hecklers people stopped making fun of him, but unfortunately the city shut down his show. Now he fights against all would-be hecklers. Not entirely stable, but his intentions are good. Giggles just wants to make children as well as adults, laugh. And lets face it, there is nothing funnier than a clown wielding a chainsaw.
Focus: Gadgeteering (Int, Rec, End, Con, Ego)
Level: 18
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Intelligence (Primary)
Super Recovery (Secondary)
Super Endurance (Secondary)
Talents
Tech Savvy (+5con, +12end, +5str, +5dex, +12int, +5ego, +5pre, +5rec)
Negotiator (+5int, +5rec)
Healthy Mind (+5con, +5int)
Quick Recovery (+5con, +5rec)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Boundless Reserves (+5con, +5end)
Powers
Level 1: Sonic Blaster
Level 1: Gauntlet Chainsaw (Rank 2, Rank 3)
Level 5: Bionic Shielding
Level 8: Munitions Bots (Rank 2, Rank 3)
Level 11: Support Drones (Rank 2, Rank 3)
Level 14: Orbital Cannon (Rank 2, Anvil Of Dawn)
Level 17: Entangling Mesh (Sapping Solution)
Level 20: Toxic Nanites (Rank 2, Rank 3)
Level 23: Personal Force Field (Rank 2, Rank 3)
Level 26: Field Surge
Level 29: Miniaturization Drive (Rank 2, Reciprocating Gizmo)
Level 32: Aura Of Arcane Clarity
Level 35: Unbreakable
Level 28: Implosion Engine (Rank 2, Rank 3)
Travel Powers
Level 5: Jet Boots (Rank 2, Rank 3)
Level 35: Teleportation
Specializations
Green Frog [forum export]
Story
I'm a frog, and I'm green.
Focus: Archery (Dex, Int, Ego, Rec, End, Con)
Level: 11
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Dexterity (Primary)
Intelligence (Secondary)
Ego (Secondary)
Talents
The Marksman (+5con, +8end, +5str, +10dex, +10int, +8ego, +5pre, +5rec)
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Strafe
Level 1: Sonic Arrow (Rank 2, Deadly Dissonance)
Level 5: Hunter's Instinct
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Torrent Of Arrows (Rank 2, Relentless Recurve)
Level 14: Form Of The Tempest (Rank 2)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Explosive Arrow (Rank 2, Where's The Kaboom?)
Level 23: Focused Shot (Rank 2, Rank 3)
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Evasive Maneuvers (Rank 2, Sleight Of Mind)
Level 32: Electric Sheath
Level 35: Immolation
Level 38: Ice Form
Travel Powers
Level 5: Superjump (Rank 2, Rank 3)
Level 35: Vine Swinging (Flippin')
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Quick Reflexes (2/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Intelligence Mastery (1/1)
Use Warden/Guardian?
Madness [forum export]
Story
Born from an evil witch's incantation, Madness was a slave to her every bidding for the first three years of his existence.

...
Focus: Pet Master (Pre, Con, Int, Rec, End)
Level: 5
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Story
Majong's ancestors descended from an ancient race of mystics that practiced the art of Nikado -- a combination of heavy hitting martial arts and mystical powers. Majong's innate talent was stronger than any had seen in previous generations. At a young age he went back to his ancestral homeland to train with the elders. Today he uses his powers for good and fights for honor.
Focus: Mixed Lr Tank
Level: 24
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Constitution
Super Dexterity
Talents
One Of Mind And Body (+5con, +5end, +12str, +12dex, +5int, +5ego, +5pre, +5rec)
Acrobat (+5con, +5dex)
Impresario (+5dex, +5rec)
Accurate (+5end, +5dex)
Martial Focus (+5str, +5dex)
Shooter (+5dex, +5ego)
Agile (+8dex)
Powers
Level 1: Strafe (Aversion)
Level 1: Sonic Arrow (Deadly Dissonance, Crippling Challenging)
Level 5: Evasive Maneuvers
Level 8: Torrent Of Arrows (Rank 2, Rank 3, Challenging Strikes)
Level 11: Lightning Reflexes (Rank 2, Rank 3)
Level 14: Energy Shield (Rank 2, Rank 3)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Circle Of Primal Dominion (Rank 2, Rank 3)
Level 23: Sigils Of Ebon Weakness (Rank 2, Rank 3)
Level 26: Shockwave (Challenging Strikes, Leg Rumbler)
Level 29: Focused Shot
Level 32: Unbreakable
Level 35: Masterful Dodge
Level 38: Resurgence
Travel Powers
Level 5: Teleportation
Level 35: Earth Flight (Rank 2, Rank 3)
Story
Malok's ancestors descended from an ancient race of mystics that practiced the art of Nikado -- a combination of heavy hitting martial arts and mystical powers. Malok's innate talent was stronger than any had seen in previous generations. At a young age he went back to his ancestral homeland to train with the elders. Today he uses his powers for good and fights for honor.
Focus: Martial Arts
Level: 20
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Constitution
Super Dexterity
Talents
One Of Mind And Body (+5con, +5end, +12str, +12dex, +5int, +5ego, +5pre, +5rec)
Acrobat (+5con, +5dex)
Physical Conditioning (+5con, +5str)
Martial Focus (+5str, +5dex)
Ascetic (+5con, +5ego)
Shooter (+5dex, +5ego)
Professional Athlete (+5str, +5ego)
Powers
Level 1: Righteous Fists (Drunken Master)
Level 1: Crashing Wave Kick (Rank 2, Subtlety Of The Tides)
Level 5: Lightning Reflexes (Rank 2, Rank 3)
Level 8: Dragon Kick (Rank 2, Lashing Dragon Tail)
Level 11: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 14: Thunderbolt Lunge
Level 17: Burning Chi Fist (Rank 2, Rank 3)
Level 20: Evasive Maneuvers
Level 23: Energy Shield (Rank 2, Laser Knight)
Level 26: Haymaker (Rank 2, Nullifying Punch)
Level 29: Resurgence
Level 32: Ego Hold
Level 35: Unbreakable
Level 38: Shuriken Throw (Crippling Challenging)
Travel Powers
Level 5: Teleportation
Level 35: Earth Flight (Rank 2, Rank 3)
Story
Born with the ability to see dead people, Nate Slinger always hated his ability because everyone else thought he was strange. However, as a teen his ability matured and he found he could communicate with the dead and soon he had made friends with many zombies and spirits.

In an altercation at a frat party while in college, Nate found himself being tormented by some kids that thought he was a freak. One of Nate's zombie friends didn't like this and decided to materialize and have some fun with the frat boys. Those boys never teased him again, or spoke to him at all for that matter.

As an adult his ability to summon the dead has only become stronger. His dead friends taught him a few more tricks as well. By harnessing their mystic abilities he is able to perform some supernatural feats. Even though many of his dead friends are not very nice, he uses his abilities to fight crime, going by the name Necron.
Focus: Sorcery Pet Master (Pre, Con, Int, Rec, End)
Level: 40
Stats: Str: 10, Dex: 13, Con: 198, Int: 203, Ego: 42, Pre: 266, Rec: 78, End: 14
Super Stats
Presence
Constitution
Intelligence
Talents
The Grimoire (+5con, +8end, +5str, +5dex, +10int, +5ego, +10pre, +8rec)
Shrug It Off (+5con, +5pre)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Wind Lash
Level 1: Wind Reverberation
Level 5: Hurricane (Rank 2, Rank 3)
Level 8: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 11: Wind Barrier
Level 14: Ritual Of Ebon Summoning (Rank 2, Unbound Ritual)
Level 17: Ritual Of Primal Summoning (Rank 2, Unbound Ritual)
Level 20: Ritial Of Radiant Summoning (Rank 2, Unbound Ritual)
Level 23: Mindful Reinforcement (Rank 2, Rank 3)
Level 26: March Of The Dead (Rank 2, Rank 3)
Level 29: Arctic Beast (Rank 2, Rank 3)
Level 32: Void Horror (Rank 2)
Level 35: Inertial Dampening Field
Level 38: Unbreakable
Travel Powers
Level 5: Teleportation (Rank 2, Rank 3)
Level 35: Acrobatics
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment Of Glory (3/3)
Presence: Force Of Will (2/2)
Commander: Rapid Response: (2/2)
Commander: Multitasker (3/3)
Commander: Durable (2/3)
Commander: Savage (3/3)
Sentinel: Caregiver (2/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Rejuvenated (3/3)
Sentinel: Genesis (2/2)
Mastery: Commander Mastery (1/1)
Story
Project NORT (Nano Orthogonal Ray Technology) was PSI Inc's next evolutionary creation. Attempting to combine the power of the mind with technology, they created an android with telekinetic capabilities. The project succeeded, sort of.

The lead engineer had moral objections to PSI's techniques. However, he had to pretend to be a good corporate player for the safety of his family. So, he instilled a sense of morality into his creation along with a mistrust of PSI.

The NORT 1000, or just NORT, was the first version considered production ready. It had passed all of its training and testing with no glitches. However, when it was on its first field mission, things did not go as planned.

NORT's mission was to retrieve some new technology UNTIL was developing. Sneaking in and bypassing the security systems was easy enough, but when a human guard tried to intercede, things got interesting. NORT's mission programming directed him to eliminate any obstacles, including terminating human life. However, this order directly conflicted with his moral programming. This conflict loop, combined with the fact that he was being shot at, caused his escape routine to kick in and he fled.

He was supposed to return to a PSI safe house, but due to his programmed distrust of PSI and his moral conflict with their orders, he now associated the PSI leadership as an enemy.

He now follows his moral compass which usually leads him to fighting crime and protecting the innocent. With self repairing nanobots and a nuclear power core that will last centuries, he is quite self-sufficient.
Focus: Ego Weaponry (Ego, Rec, Dex, Con, End)
Level: 27
Stats: Ego: , Rec: , Dex: , Con: , End:
Super Stats
Ego (Primary)
Recovery (Secondary)
Dexterity (Secondary)
Talents
The Disciple (+10dex, +8int, +10ego, +10rec)
Worldly (+5ego, +5rec)
Shooter (+5dex, +5ego)
Impresario (+5dex, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Ego Blade
Level 1: Ego Blade Frenzy (Rank 2, Unnerving Rage)
Level 5: Ego Reverberation
Level 8: Id Mastery (Rank 2, Rank 3, Id Blades)
Level 11: Energy Shield (Rank 2, Laser Knight)
Level 14: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 17: Ego Blade Dash (Nailed To The Ground)
Level 20: Mental Discipline (Rank 2, Rank 3, Id Blades)
Level 23: Inertial Dampening Field
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Ego Weaponry (Thought Sever, Siphoning Strikes)
Level 32: Evasive Maneuvers (Sleight Of Mind)
Level 35: Ego Blade Annihilation (Rank 2, Mental Acuity)
Level 38: Ego Surge
Travel Powers
Level 5: Lightspeed (Rank 2)
Level 35: Athletics
Story
Even though he lost his parents when his home world's sun went supernova, he was one of the "lucky" transport ship lottery winners. His ship traveled to Earth where they hoped to find asylum. After learning of his race's innate healing (and damaging) powers, Earth's governments welcomed them, with the assumption that they would help fight super-villains.
Focus: Celestial (Healing) (Pre, Con, Int, Rec)
Level: 40
Stats: Str: 10, Dex: 10, Con: 238, Int: 178, Ego: 30, Pre: 243, Rec: 46, End: 10
Super Stats
Presence (Primary)
Constitution (Secondary)
Intelligence (Secondary)
Talents
Divinity (+12con, +5end, +5str, +5dex, +5int, +5ego, +12pre, +5rec)
Shrug It Off (+5con, +5pre)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Lasting Impression (+5pre, +5rec)
Quick Recovery (+5con, +5rec)
Negotiator (+5int, +5rec)
Powers
Level 1: Radiance
Level 1: Seraphim (Rank 2, Rank 3)
Level 5: Iniquity (Rank 2, Rank 3)
Level 8: Conviction (Rank 2, Rank 3)
Level 11: Protection Field (Rank 2, Rank 3)
Level 14: Ebon Void (Rank 2, Voracious Darkness)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Skarn's Bane (Rank 2, Rank 3, Accelerated Metabolism)
Level 23: Compassion
Level 26: Palliate (Absolve)
Level 29: Ascension
Level 32: Redemption (Rank 2, Rank 3)
Level 35: Rebirth
Level 38: Ebon Ruin
Travel Powers
Level 5: Flight (Rank 2, Rank 3)
Level 35: Athletics
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment Of Glory (3/3)
Presence: Force Of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (2/3)
Sentinel: Genesis (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Exhausting Strikes (2/2)
Protector: Resolute (3/3)
Mastery: Presence Mastery (1/1)
Overload [forum export]
Story
The Mark V Plus was UNTIL's latest experimental model of their universal security line of robots. M5P3 was the third one made, following disastrous results from the first two prototypes. However, this time the engineers thought they had all of the serious bugs worked out.

The Mark V Plus model was unique due to its new power reactor. Harnessing Qliphotic energy the reactor core would last an indeterminate length of time and produce large amounts of energy. In fact the major downside was the unpredictable nature of its energy output. Most of the reactor's advanced technology was used to limit and control the power output.

M5P3's first field training mission was interesting. It was labeled a success, however, it is agreed that it was too much of a success. Due to the unpredictable nature of the reactor, the Viper target was not only subdued as desired, it was obliterated from the map.

With the research project running out of money and the politics of the day deciding they could not risk having a fleet of security robots with unpredictable results in combat, the project was scrapped. M5P3, or Overload as the engineering team called him, was scheduled for permanent shutdown. The lead engineer, however, had become friends of a sort with the robot and he set him free instead.

With a standard UNTIL artificial intelligence brain and morality processor, Overload spends his freedom doing what comes naturally to him, he fights crime.
Focus: Power Armor (Con, Int, Rec, End)
Level: 40
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Intelligence (Primary)
Constitution (Secondary)
Recovery (Secondary)
Talents
Inhuman (+12con, +5end, +5str, +5dex, +5int, +5ego, +5pre, +12rec)
Negotiator (+5int, +5rec)
Quick Recovery (+5con, +5rec)
Investigator (+5end, +5int)
Boundless Reserves (+5con, +5end)
Amazing Stamina (+5end, +5rec)
Powers
Level 1: Wrist Bolter
Level 1: Laser Sword (Particle Acceleration, Crippling Challenge)
Level 5: Energy Shield
Level 8: Mini Gun (Rank 2, U-238 Rounds, Challenging Strikes)
Level 11: Defiance
Level 14: Bionic Shielding
Level 17: Munitions Bots (Rank 2, Rank 3)
Level 20: Support Drones (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Concussor Beam (Rank 2, Rank 3)
Level 29: Orbital Canon (Rank 2, Anvil Of Dawn)
Level 32: Chest Beam (Rank 2, Rank 3)
Level 35: Inertial Dampening Field
Level 38: Implosion Engine (Rank 2, Rank 3)
Travel Powers
Level 5: Jet Boots (Rank 2, Rank 3)
Level 35: Superspeed
Paranormal [forum export]
Story
A distant cousin of Witchcraft, Penny Soldine's family members were all born with varying super powers. Penny had always thought she was the exception, until one day while walking home late she was accosted by a group of Maniacs. As they attacked, her fear and anger reached a level she had never before experienced and a part of her mind opened up. With a few thoughts she summoned demonic forces to do her bidding. It was the end of that gang and the start of a new life as Paranormal.
Focus: Sorcery
Level: 19
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Intelligence
Super Presence
Talents
Arcanus (+5con, +5end, +5str, +5dex, +12int, +5ego, +12pre, +5rec)
Diplomatic (+5int, +5pre)
Negotiator (+5int, +5rec)
Investigator (+5end, +5int)
Lasting Impression (+5pre, +5rec)
Prodigy (+5end, +5pre)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Eldritch Bolts
Level 1: Eldritch Blast (Rank 2, Rank 3)
Level 5: Sigils Of Ebon Weakness (Rank 2, Rank 3, Mystic Transference)
Level 8: March Of The Dead (Rank 2, Forced March)
Level 11: Ritual Of Ebon Summoning (Rank 2, Rank 3)
Level 14: Skarn's Bane (Rank 2, Warlock's Malice)
Level 17: Circle Of Primal Dominion (Rank 2, Rank 3)
Level 20: Summon Nightmare (Rank 2, Night Terror)
Level 23: Force Shield (Force Sheath)
Level 26: Mindful Reinforcement
Level 29: Collective Will (Rank 2, Consume Will)
Level 32: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 35: Grasping Shadows
Level 38: Unbreakable
Travel Powers
Level 5: Earth Flight (Rank 2, Rank 3)
Level 35: Teleportation
Qualark [forum export]
Story
Qualark became a political outcast of his home planet Trendare after his family publicly supported the minority political party in a close election, and their side lost. Wanting to set an example, the long-time controlling party manipulated common law to classify the leaders of the opposing party as enemies of the state. Fearing their wellbeing, Qualark's family left his home world seeking sanctuary on Earth.

Qualark's race posses certain innate abilities that make him a de facto super hero here on Earth.
Focus: Fire Defiance Tank (Con, Pre, Str, Rec, End)
Level: 40
Stats: Str: 160, Dex: 10, Con: 378, Int: 10, Ego: 10, Pre: 169, Rec: 43, End: 13
Super Stats
Constitution (Primary)
Presence (Secondary)
Strength (Secondary)
Talents
Divinity (+12con, +5end, +5str, +5dex, +5int, +5ego, +12pre, +5rec)
Shrug It Off (+5con, +5pre)
Physical Conditioning (+5con, +5str)
Impressive Physique (+5con, +5str)
Quick Recovery (+5con, +5rec)
Lasting Impression (+5pre, +5rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Powers
Level 1: Throw Fire
Level 1: Fire Strike (Crippling Challenge)
Level 5: Thermal Reverberation
Level 8: Defiance
Level 11: Ego Sprites (Rank 2, Slave Mentality, Challenging Strikes)
Level 14: Eye Of The Storm (Rank 2, Blade Beyond The Veil, Accelerated Metabolism)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Flashfire
Level 23: Compassion
Level 26: Ebon Void (Rank 2, Rank 3, Voracious Darkness)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Hex Of Suffering (Rank 2, Rank 3)
Level 35: Circle Of Primal Dominion (Rank 2, Rank 3)
Level 38: Rebirth
Travel Powers
Level 5: Flight (Rank 2, Rank 3)
Level 35: Acrobatics
Specializations
Constitution: Unyielding (2/2)
Constitution: Fuel My Fire (3/3)
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Protector: Fortified Gear (3/3)
Protector: Beacon Of Hope (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Rejuvenated (3/3)
Sentinel: Genesis (2/2)
Mastery: Constitution (1/1)
Quantum [forum export]
Story
Rick Strongberg's mother was one of the first scientists to get pregnant and give birth at the Mars Research Center. Unfortunately there was an experimental accident towards the end of her pregnancy that bombarded her and her baby with cosmic rays.

After the accident, Rick's mother discovered that she had developed some minor super power like abilities that made for good party tricks. After Rick was born, however, it became apparent that he had abilities that were not so minor.

When Rick focuses, he is able to control energy at the atomic level. Fortunately for everyone who came in contact with Rick at an early age, he was rarely able to focus his power, and most of the damage was limited to the destruction of household items. As a teen he was able to better focus and control energy, but by then (having matured at an early age) he had developed the discipline to not abuse his powers.

Harnessing the atom to do his bidding he now goes by the name Quantum.
Focus: Aoe (Int, Rec, End, Con, Pre, Ego)
Level: 40
Stats: Str: 20, Dex: 23, Con: 147, Int: 256, Ego: 31, Pre: 57, Rec: 180, End: 169
Super Stats
Intelligence (Primary)
Recovery (Secondary)
Endurance (Secondary)
Talents
The Impulse (+10end, +10int, +10ego, +8rec)
Negotiator (+5int, +5rec)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Wind Lash
Level 1: Stormbringer (Rank 2, Rank 3)
Level 5: Hurricane (Rank 2, Perfect Storm)
Level 8: Lightning Arc (Rank 2, Rank 3)
Level 11: Force Shield (Force Sheath)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Mindful Reinforcement (Rank 2, Revitalizing Boost)
Level 23: Inertial Dampening Field
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Invulnerability (Rank 2, Rank 3)
Level 32: Sparkstorm (Rank 2, Electric Personality)
Level 35: Ego Storm (Rank 2, Malevolent Manifestation)
Level 38: Concentration
Travel Powers
Level 5: Teleportation
Level 35: Athletics
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2) => Elusive (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
Story
As one of Dr. Moreau's more out of control creations, Black Wolf #8 (or Eight as many call him) spent most of his time imprisoned in a cage on Monster Island. Things got ugly one evening when a new guard failed to inject Eight with his daily sedative that morning. With a clear head, full strength, and a strong desire to be free of his prison, Eight found his normally suppressed rage building. He ripped his chains off like they were paper shackles and broke through his cell bars like they were twigs. With his rage over taking him, Eight's memory of the rest of details of his escape are blurry to him, even to this day.

Later, he learned that the careless guard was killed during his escape, most likely at his hand. Being a moral creature (when lucid), this fact bothers him to this day and drives his need to do good by others, maybe in the hope of redemption.

His friends, and only his friends, call him Eight. Everyone else calls him Rage. And if you are ever on the wrong end of a fight with him, you will find out why.

Eight is always struggling to keep his rage under control. In some situations, however, he's learned it's just better to let go. When his mind clears, the problem has usually cleared as well.
Focus: Enraged Super Natural (Str, Dex, Con)
Level: 9
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Strength (Primary)
Dexterity (Secondary)
Constitution (Secondary)
Talents
One Of Mind And Body (+5con, +5end, +12str, +12dex, +5int, +5ego, +5pre, +5rec)
Martial Focus (+5str, +5dex)
Physical Conditioning (+5con, +5str)
Acrobat (+5con, +5dex)
// Need To Remove Ego Items
Professional Athlete (+5str, +5ego)
Shooter (+5dex, +5ego)
Ascetic (+5con, +5ego)
Powers
Level 1: Bestial Fury
Level 1: Venomous Breath (Rank 2, Rank 3, Paralytic Bile, Locust Breath)
Level 5: Supernatural Power
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Aspect Of The Bestial (Rank 2, Rank 3, Giant Growth)
Level 14: Pounce
Level 17: Massacre (Rank 2, Rank 3)
Level 20: Resurgence
Level 23: Unbreakable (Better You Than Me)
Level 26: (Rip Power?)
Level 29: Howl
Level 32: Pestilence (Rank 2, Rank 3)
Level 35: Command Animals (Rank 2, Rank 3)
Level 38: Retaliation
Travel Powers
Level 5: Acrobatics (Rank 2, Rank 3, Versatility)
Level 35: Teleport (Rank 2)
Story
Only able to remember events that have occurred since his last reboot, Reboot doesn't know who made him or where he came from. He relies on his native A.I. code to tell him what to do and how to act. Luckily his creator instilled a strong sense of morality into his code base.

Apparently his memory is wiped during his shutdown phase, because when he next becomes self-aware, the first command he sees in his memory log is "reboot" and for some reason he always thinks that's his name.
Focus: Aoe (Int, Rec, End, Con, Pre, Ego)
Level: 20
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Ego (Primary)
Recovery (Secondary)
Constitution (Secondary)
Talents
The Scourge (+10con, +8end, +10ego, +10rec)
Ascetic (+5con, +5ego)
Quick Recovery (+5con, +5rec)
Worldly (+5ego, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Wrist Bolter
Level 1: Power Gauntlet
Level 6: Rocket Punch (Rank 2, Rank 3, Blast Wave)
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Chest Beam (Rank 2, Rank 3, Accelerated Metabolism)
Level 14: Aspect Of The Machine (Rank 2, Rank 3)
Level 17: Binding Shot (Rank 2, Rank 3)
Level 21: Reconstruction Circuits (Rank 2, Rank 3)
Level 25: Overdrive
Level 30: Lock N Load (Advantages)
Level 35: Orbital Cannon (Rank 2, Anvil Of Dawn)
Level 40: Implosion Engine (Rank 2, Rank 3)
Travel Powers
Level 6: Jet Boots (Rank 2, Rank 3)
Level 35: Athletics
Specializations
Ego: Mental Endurance (2/3)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Conservation (2/2)
Overseer: Enhanced Gear (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Ego Mastery (1/1)
Rupture [forum export]
Story
Both of Wane Turk's parents were scientists helping UNTIL with advanced weapons research. While testing a new gun prototype at a secure outpost on Monster Island, they were attacked by a large Viper squad that wanted their technology. Wane was in the daycare center of the outpost at the time and, along with the other children, was taken.

Afterward, he was raised by Viper and lead to believe that his parents were Viper scientists and were murdered by UNTIL agents. It wasn't until he was captured by The Champions during a Viper base raid, that he was told the truth of his childhood. Of course, he didn't believe them at first. But, after looking at the evidence, he eventually accepted the truth.

Ever since then his one and only goal has been to exact payment and some sort of justice from Viper. Which, in Rupture's mind, means every last Viper agent must die.

He still wears his Viper gear mainly for the irony of it and the look on the faces of Viper agents as *one of their own* takes them down.
Focus: Munitions / Single Blade (Dex, Int, Ego, Rec, Str, Con)
Level: 18
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Dexterity
Super Intelligence
Talents
The Specialist (+5con, +8end, +8str, +10dex, +10int, +5ego, +5pre, +5rec)
Coordinated (+5dex, +5int)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Powers
Level 1: Rain Of Steel
Level 1: Inexorable Tides (Instep Crush)
Level 5: Form Of The Tempest
Level 8: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 11: Quarry (Rank 2, Rank 3)
Level 14: Void Shift (Nailed To The Ground)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Evasive Maneuvers (Sleight Of Mind)
Level 23: Smoke Grenade (Rank 2, Escape Artist)
Level 26: Sniper Rifle (Rank 2, Rank 3)
Level 29: Dark Transfusion (Blood Sacrifice)
Level 32: Arctic Beast (Rank 2, Rank 3)
Level 35: Command Animals (Rank 2, Rank 3)
Level 38: Inertial Dampening Field
Travel Powers
Level 5: Teleportation
Level 35: Acrobatics
Sentinel [forum export]
Story
All he can remember is heat, lots of heat. He doesn't know where he came from, who, or what he his. He has no family, no friends, and no history. Yet, he is surprisingly calm with his situation. As calm as a fire production machine can be at least.
Focus: Fire (Pre, Int, Rec, End, Con)
Level: 30
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Intelligence
Super Presence
Talents
Arcanus (+5con, +5end, +5str, +5dex, +12int, +5ego, +12pre, +5rec)
Diplomatic (+5int, +5pre)
Negotiator (+5int, +5rec)
Lasting Impression (+5pre, +5rec)
Investigator (+5end, +5int)
Prodigy (+5end, +5pre)
Amazing Stamina (+5end, +5rec)
Powers
Level 1: Throw Fire
Level 1: Heat Wave (Rank 2, Engulfing Flames)
Level 5: Thermal Reverberation
Level 8: Fiery Form (Rank 2, Rank 3)
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Fireball (Rank 2, Unstable Accelerant)
Level 17: Flashfire
Level 20: Pyre (Rank 2, Rank 3, Accelerated Metabolism)
Level 23: Conflagration (Rank 2, Burning Rain, Accelerated Metabolism)
Level 26: Mindful Reinforcement (Rank 2, Revitalizing Boost)
Level 29: Inertial Dampening Field
Level 32: Fire Shield
Level 35: Dark Transfusion (Blood Sacrifice)
Level 38: Energy Storm (Rank 2, Rank 3)
Travel Powers
Level 5: Fire Flight (Rank 2, Rank 3)
Level 35: Teleportation
Story
Rodger Backner (A.K.A. Snipe), was one of UNTIL's finest and most decorated field snipers. He rose up the ranks quickly and would have spent his entire career working for UNTIL if it wasn't for the "incident".

On a routine mission (if any of them can be called routine), he followed orders to clear the area of Viper guards. It was only after having successfully completed the mission that he learned there was a mistake with internal intelligence and two of his targets were not Viper agents, but undercover UNTIL agents working with a different division. One of the men was an old friend of his from boot camp.

It was too much for Snipe to take and he quit the organization. Now he freelances as a mercenary for hire. He also likes swords.
Focus: Sniper Rifle / Dual Blade / Stealth (Dex, Int, Rec, Ego, Str, Con)
Level: 31
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Dexterity (Primary)
Intelligence (Secondary)
Recovery (Secondary)
Talents
The Specialist (+5con, +8end, +8str, +10dex, +10int, +5ego, +5pre, +5rec)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Powers
Level 1: Rain Of Steel
Level 1: Thunderbolt Lunge
Level 5: Form Of The Tempest
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 14: Sword Cyclone (Rank 2, Rank 3)
Level 17: Evasive Maneuvers (Sleight Of Mind)
Level 20: Sniper Rifle (Rank 2, Rank 3)
Level 23: Dark Transfusion (Blood Sacrifice)
Level 26: Molecular Self-Assembly
Level 29: Smoke Grenade (Escape Artist)
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Imbue (Rank 2, Rank 3)
Level 38: Parry (The Elusive Monk)
Travel Powers
Level 5: Athletics
Level 35: Ninja Vanish (Rank 2, Rank 3)
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush Of Battle (3/3)
Vindicator: Focused Strikes (1/3)
Vindicator: Mass Destruction (1/3)
Mastery: Dexterity Mastery (1/1)
Story
While testing his new teleportation machine, Dr. Sparkman accidently entered the capsule after his pet Alligator Lizzard had hid inside. Although he successfully teleported across the room, his D.N.A. had merged with that of the lizzard and he was never the same. However, his newly found electric lizard powers come in handy.
Focus: Electricity (End, Rec, Ego, Con, Pre)
Level: 40
Stats: Str: 10, Dex: 10, Con: 161, Int: 10, Ego: 160, Pre: 10, Rec: 232, End: 208
Super Stats
Endurance (Primary)
Recovery (Secondary)
Ego (Secondary)
Talents
The Scourge (+10con, +8end, +10ego, +10rec)
Amazing Stamina (+5end, +5rec)
Daredevil (+5end, +5ego)
Worldly (+5ego, +5rec)
Boundless Reserves (+5con, +5end)
Quick Recovery (+5con, +5rec)
Ascetic (+5con, +5ego)
Powers
Level 1: Electric Bolt
Level 1: Lightning Arc (Rank 2, Rank 3)
Level 5: Iconic Reverberation
Level 8: Electric Form (Rank 2, Rank 3)
Level 11: Sparkstorm (Rank 2, Electric Personality)
Level 14: Lightning Storm (Rank 2, Stolen Thunder, Accelerated Metabolism)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Gigabolt (Rank 2, Rank 3)
Level 23: Inertial Dampening Field
Level 26: Regeneration (Rank 2, Rank 3)
Level 29: Dark Transfusion (Blood Sacrifice)
Level 32: Force Shield (Force Sheath)
Level 35: Resurgence
Level 38: Palliate (Absolve)
Travel Powers
Level 5: Storm Rider (Rank 2, Rank 3)
Level 35: Electric Arc
Specializations
Endurance: Readiness (3/3)
Endurance: Gear Utilization (2/3)
Endurance: Outburst (3/3)
Endurance: Hardened (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Relentless Assault (3/3)
Mastery: Endurance Mastery (1/1)
Suppressor [forum export]
Story
An alien traveler that decided to call Earth his home for a while, Suppressor has a natural ability to suppress the will of creatures and get them to do his bidding. Also, being a gifted engineer from an advanced species, he builds his own robots to assist him as well.
Focus: Pet Master (Pre, Con, Int, Rec, End)
Level: 40
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Presence
Constitution
Intelligence
Talents
Divinity (+12con, +5end, +5str, +5dex, +5int, +5ego, +12pre, +5rec)
Shrug It Off (+5con, +5pre)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Eldritch Bolts
Level 1: Tyrannon's Familiar
Level 5: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 8: Ritual Of Primal Summoning (Unbound Ritual)
Level 11: Force Eruption (Rank 2, Gravitational Polarity))
Level 14: Ritual Of Arcane Summoning (Rank 2, Unbound Ritual)
Level 17: Ritual Of Ebon Summoning (Rank 2, Unbound Ritual)
Level 20: Ritial Of Radiant Summoning (Rank 2, Unbound Ritual)
Level 23: Arctic Beast (Rank 2)
Level 26: Air Elemental
Level 29: Command Animals
Level 32: Attack Toys (Rank 2, Rank 3)
Level 35: Support Drones (Rank 2)
Level 38: Munitions Bots (Rank 2, Rank 3)
Travel Powers
Level 5: Jet Boots (Rank 2, Rank 3)
Level 35: Athletics
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Brilliance (3/3)
Presence: Force Of Will (2/2)
Commander: Rapid Response: (2/2)
Commander: Multitasker (3/3)
Commander: Durable (2/3)
Commander: Savage (3/3)
Sentinel: Eternal Spring (1/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (3/3)
Mastery: Commander Mastery (1/1)
Story
As one of the elite...
Focus: Power Armor (Missiles) (Dex, Int, Rec, End, Con)
Level: 40
Stats: Str: 10, Dex: 283, Con: 121, Int: 157, Ego: 15, Pre: 10, Rec: 159, End: 158 ???
Super Stats
Dexterity (Primary)
Intelligence (Secondary)
Recovery (Secondary)
Talents
The Disciple (+10dex, +8int, +10ego, +10rec)
Impresario (+5dex, +5rec)
Negotiator (+5int, +5rec)
Accurate (+5end, +5dex)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Powers
Level 1: Wrist Bolter (Rank 2, Automated Assault)
Level 1: Overdrive
Level 5: Targeting Computer (Rank 2, Rank 3)
Level 8: Micro Munitions (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Shoulder Launcher (Rank 2, Rank 3)
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Energy Shield (Rank 2, Phalanx Defense System)
Level 23: Fire All Weapons (Rank 2, Rank 3)
Level 26: Invulnerability (Rank 2, Rank 3)
Level 29: Palliate (Absolve)
Level 32: Masterful Dodge
Level 35: Rebirth
Level 38: Resurrection Serum
Travel Powers
Level 5: Jet Boots (Rank 2, Rank 3)
Level 35: Athletics
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Conservation (2/2)
Overseer: Enhanced Gear (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find The Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Story
Terri Sparks had always been an adrenaline junkie. Trained as a military nurse, she found herself in the right place a the right time to be able to volunteer for an experimental program to turn doctors and nurses into super powered medics.

She never fully understood the science behind the transformation, however, she was a natural at using her new powers and was the top performer in her class.

She's now on reserve duty and helps other super groups in her spare time, going by the name Triage.
Focus: Celestial (Healing) (Int, Pre, Con, Rec)
Level: 40
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Intelligence (Secondary)
Presence (Primary)
Constitution (Secondary)
Talents
Arcanus (+5con, +5end, +5str, +5dex, +12int, +5ego, +12pre, +5rec)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Shrug It Off (+5con, +5pre)
Negotiator (+5int, +5rec)
Lasting Impression (+5pre, +5rec)
Quick Recovery (+5con, +5rec)
Powers
Level 1: Radiance
Level 1: Illumination (Brilliance)
Level 5: Celestial Conduit (Rank 2, Rank 3)
Level 8: Aura Of Radiant Protection (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Munitions Bots (Rank 2, Rank 3)
Level 17: Support Drones (Rank 2, Rank 3)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Protection Field (Rank 2, Rank 3)
Level 29: Ritual Of Radiant Summoning (Rank 2, Unbound Ritual)
Level 32: Iniquity (Rank 2, Rank 3)
Level 35: Redemption (Rank 2, Rank 3)
Level 38: Rebirth
Travel Powers
Level 5: Flight (Rank 2, Rank 3)
Level 35: Acrobatics
Specializations
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (2/3)
Sentinel: Genesis (2/2)
Commander: Rapid Response: (2/2)
Commander: Multitasker (3/3)
Commander: Durable (2/3)
Commander: Relief (3/3)
Mastery: Intelligence Mastery (1/1)
Story
A medieval Knight, Cavriel's life changed forever when an evil sorcerer's ultimate curse back-fired. The supernatural energy attack launched at him was supposed to kill, and as for his human body it succeeded. However, it transformed him into a litch, giving him eternal life in his incorporeal form. He now walks the earth doing as he wishes.
Focus: Heavy Weapons
Level: 40
Stats: Str: 159, Dex: 159, Con: 438, Int: 10, Ego: 10, Pre: 10, Rec: 49, End: 10
Super Stats
Constitution (Primary)
Strength (Secondary)
Dexterity (Secondary)
Talents
The Master (+10con, +10str, +10dex, +8rec)
Physical Conditioning (+5con, +5str)
Acrobat (+5con, +5dex)
Martial Focus (+5str, +5dex)
Quick Recovery (+5con, +5rec)
Relentless (+5str, +5rec)
Impresario (+5dex, +5rec)
Powers
Level 1: Bludgeon (Until Morale Improves)
Level 1: Cleave (Rank 2, Rank 3, Challenging Strikes)
Level 5: Defiance
Level 8: Decimate (Crippling Challenge, Nailed To The Ground)
Level 11: Enrage (Endorphin Rush, Giant Growth)
Level 14: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 17: Iron Cyclone (Rank 2, Vortex Technique, Challenging Strikes)
Level 20: Brimestone (Rank 2, Aftershock, Challenging Strikes)
Level 23: Eruption (Rank 2, Rank 3)
Level 26: Masterful Dodge
Level 29: Resurgence
Level 32: Guard
Level 35: Molecular Self-Assembly
Level 38: Brute Strike (Concussion)
Travel Powers
Level 5: Superjump (Rank 2, Rank 3)
Level 35: Athletics
Specializations
Constitution: Unyielding (2/2)
Constitution: Tough (1/2)
Constitution: Resilient (2/2)
Constitution: Quick Healing (3/3)
Constitution: Armored (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Defensive Expertise (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Mastery: Constitution Mastery (1/1)
Story
Dr. Venton was a research scientist aboard the spaceship Requisition. Its purpose was to study cosmic forces at the edge of a black hole. When their ship malfunctioned and got pulled into the void, the engine reactor went into melt-down as they attempted to break free of the gravitational pull. The ship was destroyed, but somehow Dr. Venton survived with new found super powers from what turned out to be the perfect mix of cosmic energy, nuclear radiation, and anti-matter to give him super powers. He is now called Void.
Focus: Darkness
Level: 18
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Dexterity
Super Constitution
Talents
Quick Trigger (+5con, +5end, +5str, +12dex, +5int, +12ego, +5pre, +5rec)
Acrobat (+5con, +5dex)
Shooter (+5dex, +5ego)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Sniper Training (+3end, +3dex, +3ego, +3pre)
Command Training (+3int, +3ego, +3pre, +3rec)
Powers
Level 1: Shadow Bolt (Despondency)
Level 1: Shadow Embrace (Rank 2, Dark Displacement)
Level 5: Spirit Reverberation
Level 8: Defiance
Level 11: Void Horror (Rank 2, Rank 3)
Level 14: Dark Transfusion (Blood Sacrifice)
Level 17: Summon Shadows (Rank 2, Devouring Darkness)
Level 20: Ebon Ruin (Rank 2, Nyctophobia, Paranormal Paranoia)
Level 23: Ebon Void (Voracious Darkness)
Level 26: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 29: Inertial Dampening Field
Level 32: Chest Beam (Rank 2, Rank 3)
Level 35: Lifedrain (Rank 2, Rank 3)
Level 38: Enrage
Travel Powers
Level 5: Flight (Rank 2, Rank 3)
Level 35: Teleportation
Wildcard [forum export]
Story
Avatar of a trickster god, Quantum level entity, Manifestation of the collective unconscious, no one knows who or what Wildcard is. All that is known is that he manifest with the Hero Games; co-existing at multiple locations within time and space and manifesting an array of differing powers. He is looking for fun in battling Heroes, and seeks to bring more champions into the fray against him.
Focus: Dual Blades (Dex, Int, Ego, Rec, Con)
Level: 17
Stats: Str: , Dex: , Con: , Int: , Ego: , Pre: , Rec: , End:
Super Stats
Super Dexterity
Super Intelligence
Talents
The Specialist (+5con, +8end, +8str, +10dex, +10int, +5ego, +5pre, +5rec)
Coordinated (+5dex, +5int)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Powers
Level 1: Rain Of Steel
Level 1: Inexorable Tides (Instep Crush, Challenging Strikes)
Level 5: Way Of The Warrior (Rank 2, Rank 3)
Level 8: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 11: Void Shift (Nailed To The Ground, Crippling Challenge)
Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 17: Form Of The Tempest (Rank 2, Rank 3)
Level 20: Evasive Maneuvers (Sleight Of Mind)
Level 23: Sword Cyclone (Rank 2, Rank 3)
Level 26: Masterful Dodge
Level 29: Molecular Self-Assembly
Level 32: Conviction
Level 35: Dark Transfusion (Blood Sacrifice)
Level 38: Lock And Load (Two Smoking Barrels)
Powers
Level 5: Acrobatics (Versatility)
Level 35: Teleportation