Introduction
Champions Online is an MMORPG by Cryptic Studios that is based on the 1980's pen-and-paper Champions roll playing game that I played when I was much younger. It is a lot of fun and you can play (with certain limitations) for free.
My account name is Brizel. If you play, feel free to look me up in-game.
Characters
My characters are listed below. And as you can see from the number of them I am a self confessed altaholic.
Avenger Biohazard Bog Chill Drago Drako Drifter Eclipse Flint Fury Giggles Green-Frog Madness Majong Malok Necron NORT Nova Overload Paranormal Qualark Quantum Rage Reboot Rupture Sentinel Snipe Spark Suppressor Talon Triage Valor Void Wildcard
My main is Quantum a mix of power sets that is built entirely around fast energy recovery so he can keep his various AoE attacks all going at once (Sparkstorm, Ego Storm, and Hurricane). When he has only a single target, he uses Lightning Arc instead of Hurricane. His Super Stats are INT/REC/END and many of his powers have cool-downs that trigger Molecular Self-Assembly. He normally runs in Avenger mode using Stormbringer and Concentration for more damage output. He constantly spams Mindful Reinforcement and Conviction for heals and shielding to offset his lack of protection. If he gets overwhelmed or if he is tanking, he switches his passive to Invulnerability and his form to Inertial Dampening Field. He's a fun build to play.
Super Group
I belong to the great and pants-less WildCards Super Group. We are part of the Unrepentant gaming community. If you are looking for a mature fun-loving group, give us a try.
PowerHouse
PowerHouse is an HTML/Javascript character builder for players that allows you to plan out the attributes, powers, and advantages your character(s) will take. It is released under the GPL and is similar to and inspired by championBuilder, which is a Java application that performs a similar function (see the next section).
ChampionBuilder
ChampionBuilder is a great Java application, originally written by Moritz Hartmeier and currently maintained by Roxstar, (also released under the GPL) that allows you to plan out the attributes, powers, and advantages your character(s) will take. The code repository is hosted on Google Code.
As a tip-of-the-hat to ChampionBuilder, I've borrowed the forum export colors from it to use on this page.
Jabber Client
Champions Online has XMPP (Jabber) support. This allows you to chat with other players from any instant messaging client that supports XMPP. Here are instructions to set it up.
Blood Moon Dead Heroes Tracker
During the Blood Moon event, players like to try and get as many of the Blood Moon Items as possible. Blood Moon Dead Hero Tracker helps keep track of which dead hero will go active next.
New User FAQ
I've put together a frequently ask questions page to consolidate a lot of advice and tips that are helpful to new players.
Recovery (Secondary)
Endurance (Secondary)
Negotiator (+5int, +5rec)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Concussor Beam (Rank 2, Rank 3)
Level 5: Overdrive
Level 8: Electric Form (Rank 2, Rank 3)
Level 11: Plasma Beam (Rank 2, Rank 3)
Level 14: Concentration
Level 17: Chest Beam (Rank 2, Rank 3)
Level 20: Reconstruction Circuits (Rank 2, Rank 3)
Level 23: Energy Shield (Rank 2, Phalanx Defense System)
Level 26: Eye Beam (Rank 2, Rank 3, Accelerated Metabolism)
Level 29: Invulnerability (Rank 2, Rank 3)
Level 32: Fire All Weapons
Level 35: Rebirth
Level 38: Resurrection Serum
Level 35: Athletics
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Overseer: Administer (3/3)
Overseer: Overseer Aura (3/3)
Overseer: Conservation (1/2)
Overseer: Enhanced Gear (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
Super Intelligence
Healthy Mind (+5con, +5int)
Physical Conditioning (+5con, +5str)
Body And Mind (+5str, +5int)
Quick Recovery (+5con, +5rec)
Negotiator (+5int, +5rec)
Relentless (+5str, +5rec)
Level 1: Defiance (Rank 2, Rank 3)
Level 5: Mighty Leap (Crippling Challenge, Nailed To The Ground)
Level 8: Demolish (Rank 2, Rank 3)
Level 11: Uppercut (Rank 2, Head Trauma)
Level 14: Shockwave (Rank 2, Rank 3, Leg Rumbler)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Enrage (Giant Growth)
Level 23: Miniaturization Drive (Reciprocating Gizmo)
Level 26: Howl
Level 29: Unstoppable
Level 32: Aggressor (Rank 2, Rank 3)
Level 35: Resurgence (Evanescent Emergence)
Level 38: Masterful Dodge
Level 35: Acrobatics
After his ordeal, and having lost the life force of his oak, Drisnelk fell into an unconscious suspended state lying at the bottom of the swamp. His body slowly merged with the swap plants and their energy started to repair him. After a time he regained consciousness and eventually his full strength, his appearance and abilities having been permanently altered by these events.
Not bound to the swamp like he had been to his tree, Drisnelk left to find his own way. He will help any good creatures in need, but will attack all Argent personnel on sight.
Presence (Secondary)
Recovery (Secondary)
Shrug It Off (+5con, +5pre)
Quick Recovery (+5con, +5rec)
Lasting Impression (+5pre, +5rec)
Boundless Reserves (+5con, +5end)
Prodigy (+5end, +5pre)
Amazing Stamina (+5end, +5rec)
Level 1: Venomous Breath (Paralytic Bile, Infectious Bile, Challenging Strikes)
Level 5: Devour Essence (Rank 2, Phlebotomist)
Level 8: Pestilence (Rank 2, Rank 3)
Level 11: Supernatural Power
Level 14: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 17: Bite (Furor Venom)
Level 20: Pounce (Crippling Challenge, Nailed To The Ground)
Level 23: Regeneration (Rank 2, Rank 3)
Level 26: Compassion
Level 29: Ebon Void (Rank 2, Rank 3, Voracious Darkness)
Level 32: Resurgence (Evanescent Emergence)
Level 35: Rebirth
Level 38: Redemption
Level 35: Tunneling
Constitution: Resilient (2/2)
Constitution: Quick Healing (3/3)
Constitution: Armored (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Resolute (3/3)
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (3/3)
Sentinel: Rejuvenated (2/3)
Mastery: Constitution Mastery (1/1)
Super Strength
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Discipline Training (+3end, +3str, +3int, +3pre)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Martial Training (+3str, +3dex, +3ego, +3rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Level 1: Hurricane (Rank 2, Perfect Storm)
Level 5: Wind Reverberation
Level 8: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 11: Wind Barrier
Level 14: Lightning Arc (Rank 2, Rank 3)
Level 17: Enrage (Rank 2, Rank 3, Giant Growth)
Level 20: Unbreakable (Better You Than Me)
Level 23: Dark Transfusion (Blood Sacrifice) ??
Level 26: Avalanche (Rank 2, Serrated Shards)
Level 29: Arctic Beast (Rank 2, Rank 3)
Level 32: Attack Toys (Rank 2, Rank 3)
Level 35: Inertial Dampening Field
Level 38: Resurgence
Level 35: Teleportation (Rank 2)
Intelligence (Secondary)
Recovery (Secondary)
Amazing Stamina (+5end, +5rec)
Boundless Reserves (+5con, +5end)
Quick Recovery (+5con, +5rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Level 1: Force Blast (Rank 2, Crippling Challenge)
Level 5: Force Shield (Force Sheathe)
Level 8: Laser Sword (Rank 2, Particle Acceleration)
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Sparkstorm (Rank 2, Electric Personality)
Level 17: Mighty Leap
Level 20: Lightning Arc (Rank 2, Rank 3)
Level 23: Iconic Reverberation
Level 26: Gigabolt (Rank 2, Rank 3)
Level 29: Electric Sheath
Level 32: Electrocute (Superconductor)
Level 35: Lifedrain (Rank 2, Rank 3)
Level 38: Resurgence
Level 35: Acrobatics
Dexterity: Gear Utilization (2/3)
Dexterity: Evasion (2/2)
Dexterity: Quick Reflexes (3/3)
Arbiter: Ruthless (2/2)
Arbiter: Arbiter Aura (3/3)
Arbiter: Preservation (2/2)
Arbiter: Enhanced Gear (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
Super Intelligence
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Martial Focus (+5str, +5dex)
Body And Mind (+5str, +5int)
Professional Athlete (+5str, +5ego)
Level 1: Lightning Reflexes
Level 5: Thunderbolt Lunge (Nailed To The Ground)
Level 8: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 11: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 14: Sword Cyclone (Rank 2, Rank 3, Accelerated Metabolism)
Level 17: Way Of The Warrior (Rank 2, Rank 3)
Level 20: Form Of The Tempest
Level 23: Inexorable Tides (Instep Crush)
Level 26: Electric Sheath (Rank 2, Rank 3)
Level 29: Immolation (Rank 2, Rank 3)
Level 32: Ice Sheath (Rank 2, Rank 3)
Level 35: Masterful Dodge
Level 38: Electrocute
Level 35: Teleportation (Rank 2, Rank 3)
His code name is Drifter.
Intelligence (Secondary)
Ego (Secondary)
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Assault Rifle (Rank 2, Mow 'Em Down)
Level 5: Killer Instinct
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Gatling Gun (Rank 2, Rank 3)
Level 14: Form Of The Tempest (Rank 2, Rank 3)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Munitions Bots (Rank 2, Rank 3)
Level 23: Support Drones (Rank 2, Rank 3)
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Evasive Maneuvers (Rank 2, Sleight Of Mind)
Level 32: Electric Sheath
Level 35: Immolation
Level 38: Ice Sheath
Level 35: Athletics
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Quick Reflexes (2/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
Each day brings a combination of intense training (often lead by Nighthawk himself), planning, and crime fighting. It's an excitement level that Brian (code name Eclipse) lives for.
Eclipse, along with a few other top ranking teammates, wear the same outfit as Nighthawk while patrolling different areas of the city and on different shifts. This allows for the illusion of Nighthawk always being around and alert, while allowing for downtime. Care is taken so that two Nighthawks are never within eyesight of each other.
Intelligence (Secondary)
Recovery (Secondary)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Level 1: Viper's Fangs (Rank 2, Spitting Cobra)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Smoke Bomb Lunge
Level 11: Dragon's Claws (Rank 2, Rank 3)
Level 14: Evasive Maneuvers (Sleight Of Mind)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Ricochet Throw (Rank 2, Rank 3)
Level 23: Form Of The Tempest
Level 26: Molecular Self-Assembly
Level 29: Parry (The Elusive Monk)
Level 32: Bionic Shielding (Rank 2, Rank 3)
Level 35: Masterful Dodge
Level 38: Lightning Reflexes (Rank 2, Rank 3)
Level 35: Jet Boots (Rank 2, Rank 3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
Taking after his dad, Rodger quickly advanced up the ranks. When he was invited to participate in the Silver Avenger's boot camp, he jumped at the opportunity. After graduating, and wishing to prove himself, he eagerly volunteered for a new project to develop a "super soldier". The goal was to use a combination of bio, medical, and technical augmentations to give a human enhanced reflexes, coordination, and agility. That and a really cool combat suit to wear. There were some side effects from the procedures, such as pale skin and gray hair, but it was a small price to pay.
Rodger is now on reserve duty. He gets to keep his suit because it is customized to only work with his body and mind. When not working for Primus he keeps his skill up by being a bit of a vigilante.
People call him by his code name, Flint.
Intelligence (Secondary)
Ego (Secondary)
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Two-Gun Mojo (Rank 2, Close The Gap)
Level 5: Killer Instinct
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Mini Mines (Rank 2, Wall Of Fire)
Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 17: Concentration
Level 20: Lead Tempest (Rank 2, Tread Softly)
Level 23: Thunderbolt Lunge (Nailed To The Ground)
Level 26: Evasive Maneuvers (Sleight Of Mind)
Level 29: Gas Pellets (Rank 2, Rank 3)
Level 32: Lock N Load
Level 35: Ego Surge (Nimble Mind)
Level 38: Masterful Dodge (Unfettered Strikes)
Level 35: Athletics
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Quick Reflexes (2/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Offensive Expertise (2/2)
Mastery: Dexterity Mastery (1/1)
Dexterity (Secondary)
Intelligence (Secondary)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Coordinated (+5dex, +5int)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Telekinetic Assault (Rank 2, Rank 3)
Level 5: Ego Form (Rank 2, Rank 3)
Level 8: Ego Reverberation
Level 11: Telekinetic Wave (Rank 2, Rank 3)
Level 14: Telekinesis (Rank 2, Rank 3)
Level 17: Telekinetic Lance (Rank 2, Id Infusion)
Level 20: Mindful Reinforcement (Rank 2, Revitalizing Boost)
Level 23: Mental Discipline (Rank 2, Rank 3)
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Evasive Maneuvers (Rank 2, Sleight Of Mind)
Level 32: Imbue
Level 35: Masterful Dodge
Level 38: Rebirth
Level 35: Acrobatics
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Enhanced Gear (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Ego Mastery (1/1)
Super Recovery (Secondary)
Super Endurance (Secondary)
Negotiator (+5int, +5rec)
Healthy Mind (+5con, +5int)
Quick Recovery (+5con, +5rec)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Boundless Reserves (+5con, +5end)
Level 1: Gauntlet Chainsaw (Rank 2, Rank 3)
Level 5: Bionic Shielding
Level 8: Munitions Bots (Rank 2, Rank 3)
Level 11: Support Drones (Rank 2, Rank 3)
Level 14: Orbital Cannon (Rank 2, Anvil Of Dawn)
Level 17: Entangling Mesh (Sapping Solution)
Level 20: Toxic Nanites (Rank 2, Rank 3)
Level 23: Personal Force Field (Rank 2, Rank 3)
Level 26: Field Surge
Level 29: Miniaturization Drive (Rank 2, Reciprocating Gizmo)
Level 32: Aura Of Arcane Clarity
Level 35: Unbreakable
Level 28: Implosion Engine (Rank 2, Rank 3)
Level 35: Teleportation
Intelligence (Secondary)
Ego (Secondary)
Coordinated (+5dex, +5int)
Shooter (+5dex, +5ego)
Academics (+5int, +5ego)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Sonic Arrow (Rank 2, Deadly Dissonance)
Level 5: Hunter's Instinct
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Torrent Of Arrows (Rank 2, Relentless Recurve)
Level 14: Form Of The Tempest (Rank 2)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Explosive Arrow (Rank 2, Where's The Kaboom?)
Level 23: Focused Shot (Rank 2, Rank 3)
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Evasive Maneuvers (Rank 2, Sleight Of Mind)
Level 32: Electric Sheath
Level 35: Immolation
Level 38: Ice Form
Level 35: Vine Swinging (Flippin')
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Quick Reflexes (2/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Intelligence Mastery (1/1)
Use Warden/Guardian?
...
Super Dexterity
Acrobat (+5con, +5dex)
Impresario (+5dex, +5rec)
Accurate (+5end, +5dex)
Martial Focus (+5str, +5dex)
Shooter (+5dex, +5ego)
Agile (+8dex)
Level 1: Sonic Arrow (Deadly Dissonance, Crippling Challenging)
Level 5: Evasive Maneuvers
Level 8: Torrent Of Arrows (Rank 2, Rank 3, Challenging Strikes)
Level 11: Lightning Reflexes (Rank 2, Rank 3)
Level 14: Energy Shield (Rank 2, Rank 3)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Circle Of Primal Dominion (Rank 2, Rank 3)
Level 23: Sigils Of Ebon Weakness (Rank 2, Rank 3)
Level 26: Shockwave (Challenging Strikes, Leg Rumbler)
Level 29: Focused Shot
Level 32: Unbreakable
Level 35: Masterful Dodge
Level 38: Resurgence
Level 35: Earth Flight (Rank 2, Rank 3)
Super Dexterity
Acrobat (+5con, +5dex)
Physical Conditioning (+5con, +5str)
Martial Focus (+5str, +5dex)
Ascetic (+5con, +5ego)
Shooter (+5dex, +5ego)
Professional Athlete (+5str, +5ego)
Level 1: Crashing Wave Kick (Rank 2, Subtlety Of The Tides)
Level 5: Lightning Reflexes (Rank 2, Rank 3)
Level 8: Dragon Kick (Rank 2, Lashing Dragon Tail)
Level 11: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 14: Thunderbolt Lunge
Level 17: Burning Chi Fist (Rank 2, Rank 3)
Level 20: Evasive Maneuvers
Level 23: Energy Shield (Rank 2, Laser Knight)
Level 26: Haymaker (Rank 2, Nullifying Punch)
Level 29: Resurgence
Level 32: Ego Hold
Level 35: Unbreakable
Level 38: Shuriken Throw (Crippling Challenging)
Level 35: Earth Flight (Rank 2, Rank 3)
In an altercation at a frat party while in college, Nate found himself being tormented by some kids that thought he was a freak. One of Nate's zombie friends didn't like this and decided to materialize and have some fun with the frat boys. Those boys never teased him again, or spoke to him at all for that matter.
As an adult his ability to summon the dead has only become stronger. His dead friends taught him a few more tricks as well. By harnessing their mystic abilities he is able to perform some supernatural feats. Even though many of his dead friends are not very nice, he uses his abilities to fight crime, going by the name Necron.
Constitution
Intelligence
Shrug It Off (+5con, +5pre)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Wind Reverberation
Level 5: Hurricane (Rank 2, Rank 3)
Level 8: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 11: Wind Barrier
Level 14: Ritual Of Ebon Summoning (Rank 2, Unbound Ritual)
Level 17: Ritual Of Primal Summoning (Rank 2, Unbound Ritual)
Level 20: Ritial Of Radiant Summoning (Rank 2, Unbound Ritual)
Level 23: Mindful Reinforcement (Rank 2, Rank 3)
Level 26: March Of The Dead (Rank 2, Rank 3)
Level 29: Arctic Beast (Rank 2, Rank 3)
Level 32: Void Horror (Rank 2)
Level 35: Inertial Dampening Field
Level 38: Unbreakable
Level 35: Acrobatics
Presence: Grandeur (3/3)
Presence: Moment Of Glory (3/3)
Presence: Force Of Will (2/2)
Commander: Rapid Response: (2/2)
Commander: Multitasker (3/3)
Commander: Durable (2/3)
Commander: Savage (3/3)
Sentinel: Caregiver (2/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Rejuvenated (3/3)
Sentinel: Genesis (2/2)
Mastery: Commander Mastery (1/1)
The lead engineer had moral objections to PSI's techniques. However, he had to pretend to be a good corporate player for the safety of his family. So, he instilled a sense of morality into his creation along with a mistrust of PSI.
The NORT 1000, or just NORT, was the first version considered production ready. It had passed all of its training and testing with no glitches. However, when it was on its first field mission, things did not go as planned.
NORT's mission was to retrieve some new technology UNTIL was developing. Sneaking in and bypassing the security systems was easy enough, but when a human guard tried to intercede, things got interesting. NORT's mission programming directed him to eliminate any obstacles, including terminating human life. However, this order directly conflicted with his moral programming. This conflict loop, combined with the fact that he was being shot at, caused his escape routine to kick in and he fled.
He was supposed to return to a PSI safe house, but due to his programmed distrust of PSI and his moral conflict with their orders, he now associated the PSI leadership as an enemy.
He now follows his moral compass which usually leads him to fighting crime and protecting the innocent. With self repairing nanobots and a nuclear power core that will last centuries, he is quite self-sufficient.
Recovery (Secondary)
Dexterity (Secondary)
Worldly (+5ego, +5rec)
Shooter (+5dex, +5ego)
Impresario (+5dex, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Ego Blade Frenzy (Rank 2, Unnerving Rage)
Level 5: Ego Reverberation
Level 8: Id Mastery (Rank 2, Rank 3, Id Blades)
Level 11: Energy Shield (Rank 2, Laser Knight)
Level 14: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 17: Ego Blade Dash (Nailed To The Ground)
Level 20: Mental Discipline (Rank 2, Rank 3, Id Blades)
Level 23: Inertial Dampening Field
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Ego Weaponry (Thought Sever, Siphoning Strikes)
Level 32: Evasive Maneuvers (Sleight Of Mind)
Level 35: Ego Blade Annihilation (Rank 2, Mental Acuity)
Level 38: Ego Surge
Level 35: Athletics
Constitution (Secondary)
Intelligence (Secondary)
Shrug It Off (+5con, +5pre)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Lasting Impression (+5pre, +5rec)
Quick Recovery (+5con, +5rec)
Negotiator (+5int, +5rec)
Level 1: Seraphim (Rank 2, Rank 3)
Level 5: Iniquity (Rank 2, Rank 3)
Level 8: Conviction (Rank 2, Rank 3)
Level 11: Protection Field (Rank 2, Rank 3)
Level 14: Ebon Void (Rank 2, Voracious Darkness)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Skarn's Bane (Rank 2, Rank 3, Accelerated Metabolism)
Level 23: Compassion
Level 26: Palliate (Absolve)
Level 29: Ascension
Level 32: Redemption (Rank 2, Rank 3)
Level 35: Rebirth
Level 38: Ebon Ruin
Level 35: Athletics
Presence: Grandeur (3/3)
Presence: Moment Of Glory (3/3)
Presence: Force Of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (2/3)
Sentinel: Genesis (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Exhausting Strikes (2/2)
Protector: Resolute (3/3)
Mastery: Presence Mastery (1/1)
The Mark V Plus model was unique due to its new power reactor. Harnessing Qliphotic energy the reactor core would last an indeterminate length of time and produce large amounts of energy. In fact the major downside was the unpredictable nature of its energy output. Most of the reactor's advanced technology was used to limit and control the power output.
M5P3's first field training mission was interesting. It was labeled a success, however, it is agreed that it was too much of a success. Due to the unpredictable nature of the reactor, the Viper target was not only subdued as desired, it was obliterated from the map.
With the research project running out of money and the politics of the day deciding they could not risk having a fleet of security robots with unpredictable results in combat, the project was scrapped. M5P3, or Overload as the engineering team called him, was scheduled for permanent shutdown. The lead engineer, however, had become friends of a sort with the robot and he set him free instead.
With a standard UNTIL artificial intelligence brain and morality processor, Overload spends his freedom doing what comes naturally to him, he fights crime.
Constitution (Secondary)
Recovery (Secondary)
Negotiator (+5int, +5rec)
Quick Recovery (+5con, +5rec)
Investigator (+5end, +5int)
Boundless Reserves (+5con, +5end)
Amazing Stamina (+5end, +5rec)
Level 1: Laser Sword (Particle Acceleration, Crippling Challenge)
Level 5: Energy Shield
Level 8: Mini Gun (Rank 2, U-238 Rounds, Challenging Strikes)
Level 11: Defiance
Level 14: Bionic Shielding
Level 17: Munitions Bots (Rank 2, Rank 3)
Level 20: Support Drones (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Concussor Beam (Rank 2, Rank 3)
Level 29: Orbital Canon (Rank 2, Anvil Of Dawn)
Level 32: Chest Beam (Rank 2, Rank 3)
Level 35: Inertial Dampening Field
Level 38: Implosion Engine (Rank 2, Rank 3)
Level 35: Superspeed
Super Presence
Diplomatic (+5int, +5pre)
Negotiator (+5int, +5rec)
Investigator (+5end, +5int)
Lasting Impression (+5pre, +5rec)
Prodigy (+5end, +5pre)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Eldritch Blast (Rank 2, Rank 3)
Level 5: Sigils Of Ebon Weakness (Rank 2, Rank 3, Mystic Transference)
Level 8: March Of The Dead (Rank 2, Forced March)
Level 11: Ritual Of Ebon Summoning (Rank 2, Rank 3)
Level 14: Skarn's Bane (Rank 2, Warlock's Malice)
Level 17: Circle Of Primal Dominion (Rank 2, Rank 3)
Level 20: Summon Nightmare (Rank 2, Night Terror)
Level 23: Force Shield (Force Sheath)
Level 26: Mindful Reinforcement
Level 29: Collective Will (Rank 2, Consume Will)
Level 32: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 35: Grasping Shadows
Level 38: Unbreakable
Level 35: Teleportation
Qualark's race posses certain innate abilities that make him a de facto super hero here on Earth.
Presence (Secondary)
Strength (Secondary)
Shrug It Off (+5con, +5pre)
Physical Conditioning (+5con, +5str)
Impressive Physique (+5con, +5str)
Quick Recovery (+5con, +5rec)
Lasting Impression (+5pre, +5rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Level 1: Fire Strike (Crippling Challenge)
Level 5: Thermal Reverberation
Level 8: Defiance
Level 11: Ego Sprites (Rank 2, Slave Mentality, Challenging Strikes)
Level 14: Eye Of The Storm (Rank 2, Blade Beyond The Veil, Accelerated Metabolism)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Flashfire
Level 23: Compassion
Level 26: Ebon Void (Rank 2, Rank 3, Voracious Darkness)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Hex Of Suffering (Rank 2, Rank 3)
Level 35: Circle Of Primal Dominion (Rank 2, Rank 3)
Level 38: Rebirth
Level 35: Acrobatics
Constitution: Fuel My Fire (3/3)
Constitution: Tough (3/3)
Constitution: Resilient (2/2)
Protector: Fortified Gear (3/3)
Protector: Beacon Of Hope (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Rejuvenated (3/3)
Sentinel: Genesis (2/2)
Mastery: Constitution (1/1)
After the accident, Rick's mother discovered that she had developed some minor super power like abilities that made for good party tricks. After Rick was born, however, it became apparent that he had abilities that were not so minor.
When Rick focuses, he is able to control energy at the atomic level. Fortunately for everyone who came in contact with Rick at an early age, he was rarely able to focus his power, and most of the damage was limited to the destruction of household items. As a teen he was able to better focus and control energy, but by then (having matured at an early age) he had developed the discipline to not abuse his powers.
Harnessing the atom to do his bidding he now goes by the name Quantum.
Recovery (Secondary)
Endurance (Secondary)
Negotiator (+5int, +5rec)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Stormbringer (Rank 2, Rank 3)
Level 5: Hurricane (Rank 2, Perfect Storm)
Level 8: Lightning Arc (Rank 2, Rank 3)
Level 11: Force Shield (Force Sheath)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Mindful Reinforcement (Rank 2, Revitalizing Boost)
Level 23: Inertial Dampening Field
Level 26: Dark Transfusion (Blood Sacrifice)
Level 29: Invulnerability (Rank 2, Rank 3)
Level 32: Sparkstorm (Rank 2, Electric Personality)
Level 35: Ego Storm (Rank 2, Malevolent Manifestation)
Level 38: Concentration
Level 35: Athletics
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2) => Elusive (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
Later, he learned that the careless guard was killed during his escape, most likely at his hand. Being a moral creature (when lucid), this fact bothers him to this day and drives his need to do good by others, maybe in the hope of redemption.
His friends, and only his friends, call him Eight. Everyone else calls him Rage. And if you are ever on the wrong end of a fight with him, you will find out why.
Eight is always struggling to keep his rage under control. In some situations, however, he's learned it's just better to let go. When his mind clears, the problem has usually cleared as well.
Dexterity (Secondary)
Constitution (Secondary)
Martial Focus (+5str, +5dex)
Physical Conditioning (+5con, +5str)
Acrobat (+5con, +5dex)
// Need To Remove Ego Items
Professional Athlete (+5str, +5ego)
Shooter (+5dex, +5ego)
Ascetic (+5con, +5ego)
Level 1: Venomous Breath (Rank 2, Rank 3, Paralytic Bile, Locust Breath)
Level 5: Supernatural Power
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Aspect Of The Bestial (Rank 2, Rank 3, Giant Growth)
Level 14: Pounce
Level 17: Massacre (Rank 2, Rank 3)
Level 20: Resurgence
Level 23: Unbreakable (Better You Than Me)
Level 26: (Rip Power?)
Level 29: Howl
Level 32: Pestilence (Rank 2, Rank 3)
Level 35: Command Animals (Rank 2, Rank 3)
Level 38: Retaliation
Level 35: Teleport (Rank 2)
Apparently his memory is wiped during his shutdown phase, because when he next becomes self-aware, the first command he sees in his memory log is "reboot" and for some reason he always thinks that's his name.
Recovery (Secondary)
Constitution (Secondary)
Ascetic (+5con, +5ego)
Quick Recovery (+5con, +5rec)
Worldly (+5ego, +5rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Power Gauntlet
Level 6: Rocket Punch (Rank 2, Rank 3, Blast Wave)
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Chest Beam (Rank 2, Rank 3, Accelerated Metabolism)
Level 14: Aspect Of The Machine (Rank 2, Rank 3)
Level 17: Binding Shot (Rank 2, Rank 3)
Level 21: Reconstruction Circuits (Rank 2, Rank 3)
Level 25: Overdrive
Level 30: Lock N Load (Advantages)
Level 35: Orbital Cannon (Rank 2, Anvil Of Dawn)
Level 40: Implosion Engine (Rank 2, Rank 3)
Level 35: Athletics
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Conservation (2/2)
Overseer: Enhanced Gear (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Ego Mastery (1/1)
Afterward, he was raised by Viper and lead to believe that his parents were Viper scientists and were murdered by UNTIL agents. It wasn't until he was captured by The Champions during a Viper base raid, that he was told the truth of his childhood. Of course, he didn't believe them at first. But, after looking at the evidence, he eventually accepted the truth.
Ever since then his one and only goal has been to exact payment and some sort of justice from Viper. Which, in Rupture's mind, means every last Viper agent must die.
He still wears his Viper gear mainly for the irony of it and the look on the faces of Viper agents as *one of their own* takes them down.
Super Intelligence
Coordinated (+5dex, +5int)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Level 1: Inexorable Tides (Instep Crush)
Level 5: Form Of The Tempest
Level 8: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 11: Quarry (Rank 2, Rank 3)
Level 14: Void Shift (Nailed To The Ground)
Level 17: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 20: Evasive Maneuvers (Sleight Of Mind)
Level 23: Smoke Grenade (Rank 2, Escape Artist)
Level 26: Sniper Rifle (Rank 2, Rank 3)
Level 29: Dark Transfusion (Blood Sacrifice)
Level 32: Arctic Beast (Rank 2, Rank 3)
Level 35: Command Animals (Rank 2, Rank 3)
Level 38: Inertial Dampening Field
Level 35: Acrobatics
Super Presence
Diplomatic (+5int, +5pre)
Negotiator (+5int, +5rec)
Lasting Impression (+5pre, +5rec)
Investigator (+5end, +5int)
Prodigy (+5end, +5pre)
Amazing Stamina (+5end, +5rec)
Level 1: Heat Wave (Rank 2, Engulfing Flames)
Level 5: Thermal Reverberation
Level 8: Fiery Form (Rank 2, Rank 3)
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Fireball (Rank 2, Unstable Accelerant)
Level 17: Flashfire
Level 20: Pyre (Rank 2, Rank 3, Accelerated Metabolism)
Level 23: Conflagration (Rank 2, Burning Rain, Accelerated Metabolism)
Level 26: Mindful Reinforcement (Rank 2, Revitalizing Boost)
Level 29: Inertial Dampening Field
Level 32: Fire Shield
Level 35: Dark Transfusion (Blood Sacrifice)
Level 38: Energy Storm (Rank 2, Rank 3)
Level 35: Teleportation
On a routine mission (if any of them can be called routine), he followed orders to clear the area of Viper guards. It was only after having successfully completed the mission that he learned there was a mistake with internal intelligence and two of his targets were not Viper agents, but undercover UNTIL agents working with a different division. One of the men was an old friend of his from boot camp.
It was too much for Snipe to take and he quit the organization. Now he freelances as a mercenary for hire. He also likes swords.
Intelligence (Secondary)
Recovery (Secondary)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Paramilitary Training (+3con, +3end, +3str, +3rec)
Level 1: Thunderbolt Lunge
Level 5: Form Of The Tempest
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 14: Sword Cyclone (Rank 2, Rank 3)
Level 17: Evasive Maneuvers (Sleight Of Mind)
Level 20: Sniper Rifle (Rank 2, Rank 3)
Level 23: Dark Transfusion (Blood Sacrifice)
Level 26: Molecular Self-Assembly
Level 29: Smoke Grenade (Escape Artist)
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Imbue (Rank 2, Rank 3)
Level 38: Parry (The Elusive Monk)
Level 35: Ninja Vanish (Rank 2, Rank 3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush Of Battle (3/3)
Vindicator: Focused Strikes (1/3)
Vindicator: Mass Destruction (1/3)
Mastery: Dexterity Mastery (1/1)
Recovery (Secondary)
Ego (Secondary)
Amazing Stamina (+5end, +5rec)
Daredevil (+5end, +5ego)
Worldly (+5ego, +5rec)
Boundless Reserves (+5con, +5end)
Quick Recovery (+5con, +5rec)
Ascetic (+5con, +5ego)
Level 1: Lightning Arc (Rank 2, Rank 3)
Level 5: Iconic Reverberation
Level 8: Electric Form (Rank 2, Rank 3)
Level 11: Sparkstorm (Rank 2, Electric Personality)
Level 14: Lightning Storm (Rank 2, Stolen Thunder, Accelerated Metabolism)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Gigabolt (Rank 2, Rank 3)
Level 23: Inertial Dampening Field
Level 26: Regeneration (Rank 2, Rank 3)
Level 29: Dark Transfusion (Blood Sacrifice)
Level 32: Force Shield (Force Sheath)
Level 35: Resurgence
Level 38: Palliate (Absolve)
Level 35: Electric Arc
Endurance: Gear Utilization (2/3)
Endurance: Outburst (3/3)
Endurance: Hardened (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Avenger: Anguish (2/2)
Avenger: Round 'Em Up (3/3)
Avenger: Surprise Attack (2/2)
Avenger: Relentless Assault (3/3)
Mastery: Endurance Mastery (1/1)
Constitution
Intelligence
Shrug It Off (+5con, +5pre)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Tyrannon's Familiar
Level 5: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 8: Ritual Of Primal Summoning (Unbound Ritual)
Level 11: Force Eruption (Rank 2, Gravitational Polarity))
Level 14: Ritual Of Arcane Summoning (Rank 2, Unbound Ritual)
Level 17: Ritual Of Ebon Summoning (Rank 2, Unbound Ritual)
Level 20: Ritial Of Radiant Summoning (Rank 2, Unbound Ritual)
Level 23: Arctic Beast (Rank 2)
Level 26: Air Elemental
Level 29: Command Animals
Level 32: Attack Toys (Rank 2, Rank 3)
Level 35: Support Drones (Rank 2)
Level 38: Munitions Bots (Rank 2, Rank 3)
Level 35: Athletics
Presence: Grandeur (3/3)
Presence: Brilliance (3/3)
Presence: Force Of Will (2/2)
Commander: Rapid Response: (2/2)
Commander: Multitasker (3/3)
Commander: Durable (2/3)
Commander: Savage (3/3)
Sentinel: Eternal Spring (1/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (3/3)
Mastery: Commander Mastery (1/1)
Intelligence (Secondary)
Recovery (Secondary)
Impresario (+5dex, +5rec)
Negotiator (+5int, +5rec)
Accurate (+5end, +5dex)
Investigator (+5end, +5int)
Amazing Stamina (+5end, +5rec)
Level 1: Overdrive
Level 5: Targeting Computer (Rank 2, Rank 3)
Level 8: Micro Munitions (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Shoulder Launcher (Rank 2, Rank 3)
Level 17: Reconstruction Circuits (Rank 2, Rank 3)
Level 20: Energy Shield (Rank 2, Phalanx Defense System)
Level 23: Fire All Weapons (Rank 2, Rank 3)
Level 26: Invulnerability (Rank 2, Rank 3)
Level 29: Palliate (Absolve)
Level 32: Masterful Dodge
Level 35: Rebirth
Level 38: Resurrection Serum
Level 35: Athletics
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Conservation (2/2)
Overseer: Enhanced Gear (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find The Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
She never fully understood the science behind the transformation, however, she was a natural at using her new powers and was the top performer in her class.
She's now on reserve duty and helps other super groups in her spare time, going by the name Triage.
Presence (Primary)
Constitution (Secondary)
Diplomatic (+5int, +5pre)
Healthy Mind (+5con, +5int)
Shrug It Off (+5con, +5pre)
Negotiator (+5int, +5rec)
Lasting Impression (+5pre, +5rec)
Quick Recovery (+5con, +5rec)
Level 1: Illumination (Brilliance)
Level 5: Celestial Conduit (Rank 2, Rank 3)
Level 8: Aura Of Radiant Protection (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Munitions Bots (Rank 2, Rank 3)
Level 17: Support Drones (Rank 2, Rank 3)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Protection Field (Rank 2, Rank 3)
Level 29: Ritual Of Radiant Summoning (Rank 2, Unbound Ritual)
Level 32: Iniquity (Rank 2, Rank 3)
Level 35: Redemption (Rank 2, Rank 3)
Level 38: Rebirth
Level 35: Acrobatics
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment Of Need (2/3)
Sentinel: Genesis (2/2)
Commander: Rapid Response: (2/2)
Commander: Multitasker (3/3)
Commander: Durable (2/3)
Commander: Relief (3/3)
Mastery: Intelligence Mastery (1/1)
Strength (Secondary)
Dexterity (Secondary)
Physical Conditioning (+5con, +5str)
Acrobat (+5con, +5dex)
Martial Focus (+5str, +5dex)
Quick Recovery (+5con, +5rec)
Relentless (+5str, +5rec)
Impresario (+5dex, +5rec)
Level 1: Cleave (Rank 2, Rank 3, Challenging Strikes)
Level 5: Defiance
Level 8: Decimate (Crippling Challenge, Nailed To The Ground)
Level 11: Enrage (Endorphin Rush, Giant Growth)
Level 14: Bountiful Chi Resurgence (Rank 2, Rank 3)
Level 17: Iron Cyclone (Rank 2, Vortex Technique, Challenging Strikes)
Level 20: Brimestone (Rank 2, Aftershock, Challenging Strikes)
Level 23: Eruption (Rank 2, Rank 3)
Level 26: Masterful Dodge
Level 29: Resurgence
Level 32: Guard
Level 35: Molecular Self-Assembly
Level 38: Brute Strike (Concussion)
Level 35: Athletics
Constitution: Tough (1/2)
Constitution: Resilient (2/2)
Constitution: Quick Healing (3/3)
Constitution: Armored (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Defensive Expertise (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Mastery: Constitution Mastery (1/1)
Super Constitution
Acrobat (+5con, +5dex)
Shooter (+5dex, +5ego)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Sniper Training (+3end, +3dex, +3ego, +3pre)
Command Training (+3int, +3ego, +3pre, +3rec)
Level 1: Shadow Embrace (Rank 2, Dark Displacement)
Level 5: Spirit Reverberation
Level 8: Defiance
Level 11: Void Horror (Rank 2, Rank 3)
Level 14: Dark Transfusion (Blood Sacrifice)
Level 17: Summon Shadows (Rank 2, Devouring Darkness)
Level 20: Ebon Ruin (Rank 2, Nyctophobia, Paranormal Paranoia)
Level 23: Ebon Void (Voracious Darkness)
Level 26: Aura Of Primal Majesty (Rank 2, Rank 3)
Level 29: Inertial Dampening Field
Level 32: Chest Beam (Rank 2, Rank 3)
Level 35: Lifedrain (Rank 2, Rank 3)
Level 38: Enrage
Level 35: Teleportation
Super Intelligence
Coordinated (+5dex, +5int)
Jack Of All Trades (+2con, +2end, +2str, +2dex, +2int, +2ego, +2pre, +2rec)
Field Ops Training (+3con, +2end, +3int, +3ego, +2rec)
Survival Training (+3con, +2end, +3dex, +3pre, +2rec)
Covert Ops Training (+3con, +3str, +3dex, +3int)
Martial Training (+3str, +3dex, +3ego, +3rec)
Level 1: Inexorable Tides (Instep Crush, Challenging Strikes)
Level 5: Way Of The Warrior (Rank 2, Rank 3)
Level 8: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 11: Void Shift (Nailed To The Ground, Crippling Challenge)
Level 14: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 17: Form Of The Tempest (Rank 2, Rank 3)
Level 20: Evasive Maneuvers (Sleight Of Mind)
Level 23: Sword Cyclone (Rank 2, Rank 3)
Level 26: Masterful Dodge
Level 29: Molecular Self-Assembly
Level 32: Conviction
Level 35: Dark Transfusion (Blood Sacrifice)
Level 38: Lock And Load (Two Smoking Barrels)
Level 35: Teleportation